Arisu Ryohei—a listless, jobless and video-game-obsessed young man—suddenly finds himself in a strange, emptied-out version of Tokyo in which he and his friends must compete in dangerous games in order to survive. In this strange world, Arisu meets Usagi, a young woman who’s navigating the games alone. After a dangerous game which tests Arisu’s limits, the two set out together to unravel one mystery after another as they risk their lives and confront what it means to live.
Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
It follows the trouble-filled daily life of a mysterious and strikingly beautiful vampire novelist who assists the police in criminal investigations, and a rookie editor who finds himself at the mercy of a non-human existence. Zen Misaki is a wildly popular bestselling author whose true identity is, unexpectedly, that of a vampire. Using supernatural abilities unique to his inhuman nature, such as nensha (the power to read a person’s memories from their blood), mind reading, and hypnosis, along with his sharp deductive skills, Misaki stylishly solves difficult cases that have left the police at a dead end. Having long since abandoned his life as a human, Misaki begins the story having lost his sense of purpose, lacking the passion to write new novels and harboring a cynical, world-weary outlook. However, through his interactions with a young editor and an up-and-coming detective, and by solving case after case, he gradually rediscovers his capacity for love, friendship, and the very emotions that make him human.
Arisu Ryohei—a listless, jobless and video-game-obsessed young man—suddenly finds himself in a strange, emptied-out version of Tokyo in which he and his friends must compete in dangerous games in order to survive. In this strange world, Arisu meets Usagi, a young woman who’s navigating the games alone. After a dangerous game which tests Arisu’s limits, the two set out together to unravel one mystery after another as they risk their lives and confront what it means to live.
~~ Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
~~ Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
Arisu Ryohei—a listless, jobless and video-game-obsessed young man—suddenly finds himself in a strange, emptied-out version of Tokyo in which he and his friends must compete in dangerous games in order to survive. In this strange world, Arisu meets Usagi, a young woman who’s navigating the games alone. After a dangerous game which tests Arisu’s limits, the two set out together to unravel one mystery after another as they risk their lives and confront what it means to live. (Source: Netflix) ~~ Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
Arisu Ryohei—a listless, jobless and video-game-obsessed young man—suddenly finds himself in a strange, emptied-out version of Tokyo in which he and his friends must compete in dangerous games in order to survive. In this strange world, Arisu meets Usagi, a young woman who’s navigating the games alone. After a dangerous game which tests Arisu’s limits, the two set out together to unravel one mystery after another as they risk their lives and confront what it means to live. (Source: Netflix) ~~ Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
Arisu Ryohei—a listless, jobless and video-game-obsessed young man—suddenly finds himself in a strange, emptied-out version of Tokyo in which he and his friends must compete in dangerous games in order to survive. In this strange world, Arisu meets Usagi, a young woman who’s navigating the games alone. After a dangerous game which tests Arisu’s limits, the two set out together to unravel one mystery after another as they risk their lives and confront what it means to live. (Source: Netflix) ~~ Adapted from the manga series "Imawa no Kuni no Alice" by Haro Aso.
Once a month, students at Baekyeon Girls' High School cast their votes in a popularity poll. The result? A brutal ranking system that determines the entire social hierarchy of the school.
Sung Su Ji has just transferred and scores a zero. After starting at the bottom and becoming a target of school violence, can Su Ji make her way to the top of the pyramid? Or will she topple the game altogether?
Sung Su Ji has just transferred and scores a zero. After starting at the bottom and becoming a target of school violence, can Su Ji make her way to the top of the pyramid? Or will she topple the game altogether?
Arisu Ryohei and Usagi Yuzuha have been pursuing the mystery of “borderland”, risking their lives in games in order to survive and return to their world. The two of them encounter friends, foes and the mastermind who controls the game at a location believed to be the key to unravelling the mystery. They have collected the numbered cards each time they won a game. All that remains are the jack, queen and king cards. The games they face this round will be of greater difficulty than the ones that came before.



