A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
Eom Da Da is a special effects make-up artist who has been secretly dating Ma Wang Joon, an A-class actor, for 7 years. After a sequence of incidents that damaged Da Da's belief in her love, she decides to break up with Wang Joon. With a heart barely healed after the breakup, she ends up meeting Young Goo, a humanoid robot programmed to be a perfect boyfriend. Young Goo begins to develop human emotions and gets involved in a love triangle with Wang Joon and Da Da.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
A futuristic research compound develops a new police tool called the Power Glove. Supposedly, it gives the wearer incredible powers by letting him tap into the 'unused 80%' of his mental potential. It turns out that the glove also enables the wearer to take over the minds of others, and one unbalanced police volunteer tries to use this to stage a coup. In the end, one of the three test cops is killed, another survives to stay on the force, and the rogue cop makes his escape. 20 years later, the dead officer's son gives away his identity by using his father's personal martial arts technique in a fighting competition, thus drawing the attention of both the remaining good and evil supercops. The kids and the old guys must then start getting ready for a multi-generational final battle of good vs. evil.
Gatchaman is based on a popular anime franchise of the same name created by Tatsuo Yoshida in the early 1970s.
In the movie, a mysterious organization calling itself Galactor declares war on Earth and overwhelms mankind. With half the planet occupied, Dr. Nambu of ISO (International Science Organization) calls upon five people who have received special training since childhood to act as the last hope of mankind: a team of superheroes called Gatchaman.
In the movie, a mysterious organization calling itself Galactor declares war on Earth and overwhelms mankind. With half the planet occupied, Dr. Nambu of ISO (International Science Organization) calls upon five people who have received special training since childhood to act as the last hope of mankind: a team of superheroes called Gatchaman.
Sho Moteuchi is a high school student. After his parents divorced, he begins to live with his uncle. At school, he develops feelings for his classmate Nanami, but Nanami likes his friend Tomoaki. One day, he finds an old broken video cassette recorder at his uncle’s house. Sho repairs the video cassette recorder and suddenly a video of girl plays. The girl in the video introduces herself as Video Girl Ai. She then steps out of the video and lives with Sho for the next 3 months.
Based on the manga series "Denei Shojo: Ai-hen" by Masakazu Katsura. Story for drama series is set 25 years after the original manga. Main character in the drama series Sho Moteuchi is the nephew of manga series main character Yota Moteuchi.
Based on the manga series "Denei Shojo: Ai-hen" by Masakazu Katsura. Story for drama series is set 25 years after the original manga. Main character in the drama series Sho Moteuchi is the nephew of manga series main character Yota Moteuchi.

