High school senior Samut is an academic overachiever. He is a representative of his school competing in academic contests. His bright future, however, vanishes after he's involved in an altercation and expelled from school. He's transferred to a new school and, because of the trauma, loses his passion for school. One day, Samut finds an ancient dice which brings him and seven other students into a mysterious board game. The eight students are competing, outsmarting, and backstabbing each other to stay alive in this mysterious game. Their lives are at stake and the only way to get out of the game is by defeating other contestants. (Source: GMMTV; edited by kisskh) Edit Translation
- English
- Українська
- Русский
- Français
- Native Title: เกมทอยทะลุมิติ
- Also Known As: Game Toy Talu Miti , Kem Thoi Thalu Miti
- Screenwriter & Director: Keith Kritsada Kaniwichaphon
- Screenwriter: Mook Jarinee Thanomyat, Joe Kavinjet Tantitanasap
- Genres: Thriller, Drama, Supernatural
Cast & Credits
- Gemini Norawit TiticharoenrakSamutMain Role
- Prim Chanikarn TangkabodeeAomMain Role
- Mewnich Nannaphas Loetnamchoetsakun"Mamay" NapassornSupport Role
- Aungpao Ochiris Suwanacheep"Kaen" Natdanai PreedasirikulSupport Role
- Prom Teepakron KwanboonDonSupport Role
- Poon MitpakdeeBenzSupport Role
Reviews
These shows don't get second seasons. Stop setting up for second seasons.
This is an interesting concept that, once again, fails in an attempt to set up a twist reveal for a second season that will never come.Midnight Museum, Home School, Lead Day, and now The Dark Dice. These all were interesting shows that stumbled at the finish line by introducing a plot hook cliffhanger for a continuation, when, instead, they just need to focus on telling a complete, compelling story.
In setting up for the future, this fails to satisfy the present. No character gets a compete arc. No character changes. Don remains Don, set on winning for money. Pie remains Pie, only in the story because of Mark. I hoped for a deeper examination of Samut's desire for praise and acceptance, but I only played myself in wanting a complex character. I hoped for closure to his friendship with Atom and instead got the opening possibility of a romance with Aom. But GMM pink promises all that will be addressed in a second season, I guess.
Jumanji meets the complexities of human nature
Jumanji is absolutely one of my favourite movies so imagine my delight when we got another dice/board game themed production, very along the lines of the original plot yet promising more danger and deep fangled insight into the human psyche - of complicated emotions like the guilt of actions, the delight of praise, the need to feel wanted, the threat of jealousy and much more.We got barely a drop of this.
The Dark Dice, on paper, had a great formula. Eight strangers, some of them familiar, some of them friends, all get stuck in a game after an accidental roll of a dice. They discover that they're playing a game called Djuhety, a game of wits that will grant the winner a wish. They obviously have no choice but to play the first game since they're stuck in a parallel dimension similar to their own and realise that finishing the game is the only way to leave. There's no trust between most of them but they somehow get through it - and you get the sense that this is how the story will move - teamwork, discovering the secrets of the game, complicated emotions causing rifts and betrayals, your usual tropes.
Unfortunately, much like a lot of titles I've watched of a similar genre, it's strikingly clear that there are only two or three leads in this. The eight players is a red herring - the story focuses on its chosen players, and they're not even for the sake of continuity in most cases.
Samut, Aom, Mamay, they're clearly the main characters. Kaen, Mark, Pie, Don and Benz.. they're there to expedite the healing process of these characters.
And for the same reason, the games also work in a way to highlight the stories of the three of them. Which would usually not be a problem.. but I had the hardest time liking any of the characters. Literally any of them. Sure we want growth, but they began the series like they ended it, no real growth.
Besides the fact that no character had any impact on me, the story itself was such a rollercoaster. Exciting sure, but when it dropped, it was a steep drop and it only picked up slowly before engaging in another another steep drop. They chose to focus on three characters, but none of their arcs got a satisfying ending either!! Not a single one. The explanations, the reconciliations, the conclusions, something in each of them left me feeling a little.. bleh. The explanation regarding Samut's backstory involving Atom was used a means to get the audience to sympathize with Mamay. Mamay's reconciliation with Kaen, who she used and manipulated throughout their relationship was brushed aside because she helped him during one of the games. And the conclusion to Aom's story - the story which played a huge role in the latter half of the series - was the worst of the lot. I can't even consider that as something that occurred within the series.
The games themselves were good, I really enjoyed the different types of games and the gameplay involving strategy, trust and (unavoidable) manipulation - but the purpose behind the games was really convoluted.
Overall, depth is not what you want to be looking forward to starting this - it's has it's exciting moments, some decent acting and just kind of okay everything else. I wish all of the characters had equal focus, or atleast the chance to explore their backstories a bit more. But as it stands - this was a good thriller, but just an okay story.














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