K-Drama
-Big One/Banba is a really likeable character.
-Some cool spy action here and there.
-A few cool monster of the week.
-Really cool aesthetics.
Everything the show did bad:
-The team just comes off as generic most of the time, the initial commander too.
-The lack of proper main villain generals is disappointing due to the main antagonist duo being pretty boring.
-The majority of monsters of the week are pretty forgettable.
-As likeable Banba is, he is not likeable enough to make the show enjoyable and alongside him comes Tamasaburou who I never was able to find funny, but this might be a personal issue.
-The show overexploits the "film-reversal" technique of the original Kamen Rider show, which removes most of the impacts from the fights.
Reasons for the show's strengths:
Due to the show's low rating they brought veteran actor Hiroshi Miyauchi who had played previously played Aoranger Kamen Rider V3 to increase the ratings, and ultimately ended up being the best character of the show.
Reasons for the show's problems:
In order to differentiate as much as possible from the previous work Goranger, they tried to make the show have a much darker tone, however the staff didn't know how to properly do that and ultimately ended up with both the heroes and villains feeling boring and hardly ever entertaining. There was supposed to be a time travel plotline but ended up being scrapped due to feeling too detached from the setting, this resulted in the villains not having any direction. The show then was cancelled due to bad reception and had a whole quarter removed.
Overall:
This show just doesn't have enough going for it. Having one likeable character doesn't really fix all the other issues or suddenly makes the rest of the cast suddenly entertaining. The show's just very bland overall and I can only recommend it if you REALLY like Big One and even then he gets introduced on episode 23. This is the worst Super Sentai out of the ones I've seen so far.
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-Really unique team dynamic where the whole team are jerks, which makes the build up to them becoming a proper team feel great and natural.
-All team members stand out and are constantly entertaining, the commander is also really fun.
-Extremely entertaining and likeable villains.
-Really entertaining and memorable monsters of the week.
-Cool and creative fights both in mecha and outside of mecha.
-Great final arc.
-Cool rivalries with the villains.
-Unique atmosphere mixing romance J-dramas with military kodomo shows and a dash of insanity.
-Some of the most memorable episodes in the entire franchise.
Everything the show did bad:
-The team tends to get their upgrades in really convoluted asspulls (but I found them entertaining so I didn't mind it as much). This makes the writing feel cheap at times.
-The Neo Jetman two-parter sucks for the most part despite the cool concept.
-Blue ranger Ako, yellow ranger Raita and Commander Aya get considerably less screen time than the other 3 members. But they still manage to be extremely likeable so it's not that big of a problem.
-The main antagonists being extremely powerful but not fully using their powers to compete with themselves is not a premise for everybody and can make the writing feel cheap. Personally the villains' charisma made them super likeable throughout and never minded this but felt like pointing it out.
-The ending is controversial and not for everybody, personally I didn't mind it.
-At times it feels like the white ranger Kaori doesn't get reprimanded enough for her actions, but this is mostly a nitpick.
Reasons for the show's strengths:
After having 9 shows in a row done mostly by the same staff Super Sentai was struggling to stay afloat and considerations for the franchise to be canceled were rising. Due to this chief producer Takeyuki Suzuki chose a young staff that didn't have much experience because he wanted this season to be fresh and also a team that understood that this could be the very last Sentai after promising the sponsors that the sales would go up this season. He got Keita Amemiya to direct who at the time had only directed a non-toku movie and few episodes of previous Sentai and Toshiki Inoue to write who was the son of veteran writer Masaru Igami but had only served as an episode writer for Sentai up to this point.
Despite the decision of choosing this staff was deemed controversial at the time, they made the most unique Sentai that had been made up to that point, one that's considered to be one of the best still today and it's also considered to be one of the most influential Tokusatsu of all time.
The production team tried a bunch of experimental tactics and didn't care much for the sponsors' suggestions since they thought this could be the last one and wanted to do unique stuff just in case.
The producer chose to have a female commander and introduced the concept of "Boy" mechas that served as helpers to the team.
The director came up with ideas for cool props to use in the earlier episodes and for more creative ways of doing the mecha battles.
The main writer came up with the idea for the show to adopt tropes from trendy dramas, which the producer supported him due to having previously worked on Toushou Daimos which also had romance tropes. He also wanted episodes where te team didn't transform and while Toei and the sponsors didn't allow them to realize this idea, the director supported Inoue and made it so that not every ranger had to transform every episode with the exclusion of Yellow Owl and for the cool Black Condor broken helmet scene. So this back and forth arguably gave even better results.
Other experiments by the staff was the villains not having a proper leader, the team calling themselves by their real names after transformation and the team not getting along for the first half of the show which lead to really interesting dynamics.
Reasons for the show's problems:
The main writer Toshiki Inoue didn't really for promoting toys so Jetman's upgrades would often either come out of nowhere or be obtained in a really conveluted manner. He also was really interested in the romance subplot of the show so Raita and Ako got slightly shafted. His writing is pretty insane so the story at times feels not that concise.
Overall:
Amazing show that redefined tokusatsu when it released. The writing is not the most concise but the show manages to be extremely entertaining from beginning to end (with the exception of the Neo-Jetman 2-parter). This was the show that got me into the Super Sentai franchise and highly recommend it to tokusatsu fans or people that are searching for a weirder romance drama.
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-Really unique and entertaining cast for the most part.
-Zolda/Kitaoka in particular is super entertaining.
-Some of the most emotional writing in the franchise.
-The mirror monsters feel menacing and Ouja even more, easily one of the most psychotic characters in the franchise and it is done really well.
-The dynamic between the riders feel really entertaining and pretty different from other shows in the franchise.
-The big twist in this show is really good.
-The power system in the show revolving in making contracts with monsters and making them eat others to become more powerful is entertaining.
-The contract beast dynamic and having to feed them in order to survive is interesting.
-The majority of the sidecast from the Ore Journal are fun.
-Pretty great monsters of the week for the most part.
-One of the most emotional and intense finales in the franchise.
-Interesting main antagonist.
Everything the show did bad:
-Despite the antagonist goal making sense and his backstory being really good. The show never explains how any of what he's doing remotely helps him reach said goal nor does it explain what the mirror monsters are. That is answered in the movie "Kamen Rider Ryuki: Episode Final", which is an alternate ending for the show story. Since the movie is an alternate ending that happened during the show's run before its actual ending it ends up having heavy spoilers if you watch the movie in accordance to its release. So you either see the show's big plot-twist but worse executed in the movie to have the full context of the story or finish the show without properly understanding the antagonist's intentions but not get spoiled. Personally I prefer the latter choice.
-The members of the Ore Journal get kidnapped so often it's ridiculous.
-Megumi Asano feels like an "episode of the week character" that kept appearing for some reason. She feels really out of place after her 2-part introduction and a lot of the stuff she does feels like it could have easily been done by other characters.
-Some slight pacing issues in the final arc.
-While the main girl Yui is likeable overall, her character isn't really anything to write home about.
-The show promotes having 13 riders yet only 10 actually appear on the show. The remaining 3 are left to specials and movies.
-I've seen a lot of people hating the main protagonist Shinji due to being an idiot idealist but I personally never found issue with this and really enjoyed him as a protagonist. I feel these problems are blown out of proportion but since so many people complain about him felt like pointing it out.
Reasons for the show's strengths:
Due to the death of the franchise original creator Shotaro Ishinomori back in 1998 it was originally planned out for Agito to be the last rider show. At the start of Ryuki's pre-production the show had started as a different IP officially, but internally the staff was following the "Crossfire" rule of Kamen Rider either way so due to the franchise getting momentum due to the massive success of Kuuga and Agito. This allowed the show to try very different aesthetics and have really different powers from previous seasons.
Due to the terrorist attack 9/11, the sponsors and Toei's higher-ups wanted a show where justice and evil could easily be determined, since I the previous season Agito both the hero side and villain side had good points behind the perspectives. However this show's producer decided to be cheeky about it and made a show where the Kamen Riders were the villains and argued that showing the kids true justice was beyond a person who transforms being good, so having a truly heroic protagonist duo fending off some legimetely psychopaths that use the power of Kamen Riders would make them easy to understand who as in each side despite using the same powers.
Despite numerous complaints from media, sponsors and parents, producer Shirakura was deadset making this show unique and allowed the main writer Yasuko Kobayashi to have freedom for the most part and only appeased to the complaints in the most superficial way possible or didn't at all in order to not harm the show's script.
Reasons for the show's problems:
Originally Ryuki's ending was going to be planned by voting via phone calls and release alternate endings on the DVD release, but the idea was scrapped due to fear that this would negatively affect the script and instead the concept was used in the 13 riders special. Secondary writer Toshiki Inoue didn't like the direction of the main protagonist Shinji of him being a pacifist and wanted him to kill at least one rider, however main writer Yasuko Kobayashi heavily opposed this idea. So producer Shirakura decided to revisit the multiple endings idea and gave Inoue an alternate ending movie to work on, as that way both writers would be free to achieve their visions. But in order to give an incentive to watch the movie the producer removed key plot-points of the show and inserted it into the movie + also 2 riders that had yet to be written from the 13 riders that were supposed to be in the show (the latter arguably was for the best since allowed for the show to have less bloat), although theoretically they wouldn't have appeared in the show either way, as according the Shirakura the whole '13 riders' concepts was more for world-building and he didn't plan to force them all to appear in the show.
Overall:
Fantastic show from beginning to end that leaves you feeling a bunch of different emotions by the end. The biggest issue is the show feeling incomplete due to not explaining the antagonist's plan so one should watch this show's summer movie to understand it but I personally recommend to watch said film after finishing the show or at least after episode 47 due to the nature of its plot reveals despite this show's producer wanting you to watch episodes 28 and 29. Highly recommend this series to tokusatsu fans or people that like action dror even people that enjoy normal j-dramas if they like the first 3 episodes of the show.
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This review may contain spoilers
Mild spoilers ahead:
Everything the show did well:-Really likeable cast from both the hero and villain side.
-The red ranger Yamato is among the best protagonists in the Sentai franchise.
-The red ranger Yamato and the extra hero Misao are better actors and voice actors than your usual Sentai. Naoki Kunishima and especially Masaki Nakao did a fantastic job. Heck, Yamato is easily a top 3 red ranger in terms of acting ability.
-Kubar had a great character arc.
-Yamato's character arc is really well done and makes one feel emotional.
-The show does a proper job at making the main antagonist Genis feel menacing and allmighty.
-The extra hero Misao is among the most unique rangers this franchise's ever had. He manages to be hilarious, menacing, cool and pathetic really well somehow. The actor does great job at making you buy that he's a schizophreniac with PTSD. (Personally he also has some of the best catchphrases in the franchise)
-Most of the monsters of the weeks are entertaining.
-Yamato, Misao and Bard have cool fighting styles.
-Really great final arc and finale for the most part.
-Really great soundtrack.
Everything the show did bad:
-Yamato and Misao definetly get more focus than the rest. It also feels like the team dotes a bit too much on Yamato which at times makes their dynamic feel more like Yamato and his pets rather than a proper team. But at least the don't get super sidelined like the other Junko Komura shows and manage to be properly developed for the most part.
-The villains in the show feel too disconnected from the show's world and the team's goal despite it attempts to reconcile both in the final arc, which makes the world-building feel cheap for most of the show.
-The villain Banglay especially feels too disconnected despite being really entertaining overall. He's also doesn't get any backstory which make his powers being so overpowered feel like cheap writing.
-Kubar is the only villain to get a really great character arc, the rest while great overall feel kinda sidelined. Naria not getting any backstory feels disappointing.
-Bard's actions don't feel justified enough.
-The action from the zyuman members of the teams is usually lacking due to them having a pretty boring utilization of their animal powers. Their instincts awakening powers are especially disappointing since they basically devolve to CGI blast effects rather than using their powers in an interesting way.
-The mechs Doubutsu Gattai ZyuohKing and Doubutsu Dai Gattai Wild ZyuohKing have pretty boring fighting styles.
-Mario feels kind of underutilized.
-The Gokaiger crossover mini-arc is just kind of allright.
-Zyuland feels largely unexplored, which wouldn't be much of an issue if Bard's backstory didn't make you question so much about them.
-It kind of feels like they Zyuman members of the team could have gotten a few more flashbacks.
-The green ranger Tusk has a considerably worse actor than everybody else, however this is really only an issue for the first arc, after that he improves enough to not be distracting. That said, as likeable the character is, he's still the worst member of the team due to the main writer being kinda bad at writing straight-man characters.
-After Misao joins it feels like team uncharacteristically forget their goal. Granted Sentai shows becoming more fillery/comedic during summer break which usually coincides with the extra hero introduction is a somewhat common trope in the franchise but since saving the world from evil monsters is secondary to them finding a way home, this issue is especially noticeable.
-The red ranger knowing how to fight despite being a zoologist. Granted a lot of tokusatsu shows have the characters suddenly knowing how to fight when they transform and it's mostly a nitpick in those shows. However when the other zyumans are trained guards yet they treat Yamato as their strongest member even before he gets his upgrade or even his form changes and have him fight alone a lot of times in the show, this kind of becomes an issue.
-The show overplays Misao's depression/insecurity jokes and since the middle mostly focuses on him and its the portion of the show with the most filler, it could make the show's middle feel really draggy for some people. I personally didn't mind this because I found Misao's jokes hilarious like 95% of the time but I know that not everybody will feel that way.
-While aesthetics are a really subjective thing, I feel there's really no excuse for the rangers suits being this simple in this season since only the red and the extra hero get form changes and instinct awakening doesn't change the suits much. ToQger at least had the excuse that all members had 5 suits.
Reasons for the show's strengths:
Main writer Junko Komura is really great at handpicking great actors. She exceeds at absurdist comedy which is why a character like Misao worked so well.
Reasons for the show's problems:
Junko Komura is kind of bad at handling multiple characters at once (which makes it ironic that she was chosen as main writer for Super Sentai 3 times) so she gave more focus to Yamato and Misao than the rest of the cast. Having said that, out of the show's I've seen written by her, this is the best she has handled characters, as the rest did get development and focus, it's just that the 2 before mentioned characters got more. She's laso kinda bad at connecting the main villains to the heroes which resulted in them feeling really disconnected from the plot.
Producer Utsunomiya requested for the plot to move slower in the show's middle which could have affected some plot points like Zyuland. There's also a rumor(?) that he requested the villains and monsters to be done safe to attract viewers since the previous Sentai season, Ninninger was received so poorly.
Overall:
A big chunk of your enjoyment will depend on how much you like this show's extra ranger which is why I feel most people would rank this show with a 7. But it's still a great time overall still and would recommend if you're a Sentai fan, just be prepared for the plot to kind of go in a standstill during the middle.
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-Kotaro is a really likeable protagonist.
-This show is the closest thing to a Kamen Rider show actually retaining the atmosphere/tone of the first arc of the 1971 show for the entire season.
-Shadow Moon is a great villain.
-One of the best final arcs in the franchise.
-Consistently great action and direction.
-The show does a great job at making Gorgom feel like menacing villains with its cases of the week.
-Great villains and characters of the week for the most part.
Everything the show did bad:
-Other than Shadow Moon the main villains are pretty generic most part. The High Priests aren't really interesting until the final arc. Bilgenia is slightly more interesting than them but he isn't that remarkable of a rival.
-The show's sidecast: Katsumi and Kyoko, take too much of backseat throughout most of the show and mostly serve to take care of the characters of the week rather than actually developing as characters. This alongside the villain problem really drag the show down prior the final arc.
Reasons for the show's strengths:
Despite the show changing producers during its pre-production, the rest of the show's production went really smoothly for the most part. The show trying to be a soft reboot that returns to form but also tries thing a really different way, and having learned from the other time they tried to reboot the franchise with Skyrider, resulted in a show with a darker tone a really unique aesthetics. The staff went all out on the show's first episode taking a whole month to film, which really set the show's atmosphere and how it would be from that point onward.
Reasons for the show's problems:
Due to the staff wanting to keep Kotaro's identity secret + having the characters of the week be the main focus of the episodes in order to show how much a menace Gorgom was resulted in the sidecast getting shafted. Also main writer Shozo Uehara not writing that many episodes resulted in the villains not being as interesting.
Overall:
I feel most people would give this show an 8 due to the show's atmosphere and action being amazing. But the issue with everyone in the cast not being that interesting besides the protagonist Kotaro until the final arc made me lower it down. Still this is a great show and has one of the best final arcs in the franchise so I recommend this show of you're a Tokusatsu fan.
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This review may contain spoilers
Mild spoilers ahead:
Everything the show did well:-Extremely likeable characters from the most part, one of the most unique teams in the franchise.
-Every member in the team has a really distinct personality that makes them really stand out. And that includes the main Nouto trio.
-Consistently really funny.
-Not a single boring episode, every episode manages to have something interesting and be pretty funny.
-The dynamic between the team and their rival sentai Nouto is done really well.
-Momoi and Jiro's fighting style is consistently really well done.
-Most of the characters/monsters of the week are really memorable.
-Most of the show's emotional moments are really well executed.
-Great soundtrack.
-The show has ton of style, it visually stands out from any Sentai.
-Most of the mecha fights are really great, the change in background makes it so that the show can do really cool stuff aestheticly.
-Great finale for the most part.
-Despite being kinda messy, they show has pretty great and interesting world-building.
-Having a a mix between a J-Drama and absurdist comedy approach to the main characters makes the cast stand out.
-Better acting than your usual Sentai.
-First arc feels really unique due having the yellow ranger Haruka be the protagonist.
Everything the show did bad:
-Most of the fights don't look that great. During the first arc only Momoi knows how to fight which affects the choreography of early episodes. The pink ranger Kijino and the black ranger Tsubasa just pretty much never look great on screen or when they fight. They manage to make some pretty fun scenes with this but for the most part they barely actually fight on the show and when they do it doesn't look good. Some fights in the show go by very fast.
-Dispite having quite a few serious moments and the premise being 'kinda' dark, the show just doesn't take itself seriously at all and some of the answers to this show's biggest mysteries can be extremely goofy. Personally I didn't mind this due to how entertaining the show was but I understand why it would be a complaint.
-Murasame could be just reduced to a non-sentient weapon and have his character arc removed from the show and it would barely affect the show, he's easily this show's most wasted character and you can tell the writer didn't particularly care for him.
-The show not having a proper main antagonist makes the finale slightly less endearing.
-The show's main mentor is named exactly the same as Zenkaiger's protagonist, is played by the same actor and has mostly the same powers yet the show never properly explains who he is which might feel like a cop-out answer for some, personally I didn't mind it.
-The show can be pretty messy at times trying to balance focusing on the Zyuto, Nouto, the other Nouto, Jiro, Murasame, the team's inner conflict and the whole 'They Live' situation with the anoni.
-Black Onitaijin Murasame pretty much never looks well on screen.
-The pink ranger Kijino gets anti-character development in the final arc.
-The deal with Naoki Shiina can feel pretty disconnected from the overall plot.
-Some upgrades feel like the come out of nowhere.
-Jin, while an overall likeable character, spends most of the show prison without being able to do anything.
Reasons for the show strenghts:
Producer Shirakura is the best person at getting the most out of Toshiki Inoue's writing.
Reasons for the show flaws:
Shirakura wanted the team to have distinct silhouettes so he opted for CGI rangers. Toshiki Inoue's writing is insane for better or for worse. He really doesn't care much about shilling toys so some upgrades are asspulls and he didn't bother writing a proper character arc for Murasame.
Overall:
The show doesn't have a concise story and one could argue that the answer to a lot of the show's mysteries are copouts. However, the solid cast both in writing and acting, the show having ton of cool concepts mostly done well, the really good comedy and the really entertaining monsters of the week just makes this show an overall great time and arguably one of Sentai's best just because of how well executed all of these are. If you're searching for a deep plot or expect the show to answer all of its mysteries then this show will probably not be for you, but otherwise this show is a high recommend.
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-By the end of the show every main character besides Sabella and Durandal is likeable.
-From the second quarter onward the show has consistently amazing battle choreography. The show really gives each character a really distinct and nuanced swordsmanship.
-One of the best final arcs/quarters of the franchise.
-The final main antagonist is entertaining and the reasoning behind his actions make sense.
-Really great lore and world-building.
-Slightly better acting than usual Rider shows.
-The bubbles aesthetic the show uses to portray the fantasy setting looks great.
-The show's exceeds at slice of life/human drama elements which really make you care for the cast and results in really emotional moments.
-Really great fantasy soundtrack.
Everything the show did bad:
-One of the worst first arcs/quarters in the franchise. The beginning tries to do too much for its runtime, which is made worse because the episodes has less content than an usual rider show due to having: an ending theme, stock transformations and longer recaps. This makes the show feel cluttered and it affects the action as it occasionally cuts earlier. Other aspect that makes the action worse during this arc is that the protagonist who gets most of the screentime mostly relies on bad-looking CGI magic rather than actual swordsmanship like the other riders.
On top of all of these issues said arc is incomplete due to not being able to film properly thanks to covid, so in order to get the full picture of the show, one must watch the Swordsmen Chronicles spin-off alongside the arc to enjoy the show better. Because if one doesn't watch the spin-off: Kento's actions seems dumber, one won't understand Buster and Slash relationship, why Slash wasn't being able to fight goes unexplained, Rintaro's character's inconsistent in the first arc, Rintaro would be the only one of the main quartet who doesn't have any relation to books and Rintaro actions later in the show lack weight.
The only consistent good thing in the first arc are its slice of life elements which are really well done and make pretty much every major character likeable in the beginning with the exception of Touma who's really generic and Ren who remains a jerk.
However after episode 15 the show improves drastically as it starts having better pacing, Touma starts getting an actual character and gets tons of development, Yuri who's one of the show's best characters gets introduced and Touma goes trough a training arc and learns how to use proper swordsmanship which does wonders for the choreography.
-Ren remains unlikeable until the final arc because we aren't told his backstory until then. However it felt like there wasn't any actual reason to withhold his backstory for so long.
-Sabella and Durandal remain kinda unlikeable for the whole show (which is weird considering they are really likeable in all of the show's spin-offs and specials, some of which aired during the show).
-A lot of times it feels like the cast forgets that Sophia exists which feels out of character.
-While all the main villains are entertaining, it feels like a lot of them die just when they were getting interesting.
-The monster of the week aspect in the first half is kinda hit or miss.
-Episodes 34~38 where the movie villain Falchion gets introduced into the show, return to the hectic pacing and weird editing of the first arc. (If you're worried about watching the short movie, it's just a fight and Bacht's backstory isn't actually explained, you can go into this show without watching and the show summarizes it pretty well anyway).
-It felt like the show could have further explored Ren, Yuri and Bacht backstories.
-The mix and match power mechanics are underutilized.
-Despite the final main antagonist being entetaing, having a cool fighting style and their whole rationale making sense. It's extremely difficult to take him seriously due to the actor overplaying his villain voice in the final arc.
Reasons for the show strenghts:
Producer Kazuhiro Takahashi is great at coming up with unique concepts. Main writer Fukuda is excellent at writing human drama and making you care for the characters, he's also a really great lorist. A lot of episodes are written by Keiichi Hasegawa who knows who to up the stakes and make characters likeable. The Reiwa strategy to storyboard fights continues to do wonders for the action.
Reasons for the show flaws:
The show originally had a darker, more interesting premise where Touma was vagabond who trained by himself to be a swordsman ever since he was a kid in order to save Luna, as he opposes both Sword of Logos and the megido but ultimately learns how to work alongside the organization, with a tone closer to Kamen Rider Kabuto. However due to Covid, Toei requested that shows of the super hero time segment of that year to be more light in order to cheer people up.
Covid made it so that the show couldn't have characters of the week in the beginning so to compensate the producer made Kamen Rider Kenzan, Buster and Slash appear earlier, how the show still needs to shill toys so he replaced what would have been Saber's alternate weapons with their transformation devices. This meant that the characters would be introduced earlier making the show feel bloated while also not being able to do a proper introduction since they need to add a new form for Saber the same episode they are introduced.
Since it was possible that Saber could enter a hiatus like Zero-One, the producer impromptuly came up with the character Tassel, a narrator that would do longer recaps so that people don't feel lost in the plot. Originally the v.a. who voiced the transformation device was supposed to be the narrator.
The producer shoehorned a combo mechanic and a dragon motif instead of being just books/arthurian legend like it was initially supposed to due to OOO and Agito's anniversary respectively.
The producer barely allowed main writer Fukuda to actually write episodes and he basically mostly served as the show's lorist and the writer for the Kento and Ren focus episodes. This wasn't that bad since secondary writer Hasegawa is great, but Fukuda writing more episodes could have resulted in the show feeling more unique.
Overall:
If you care more about a show being consistent then this show will probably be a 6/10, if you value acting, writing and direction overall then it would probably be a 7. This show definitely does more good than bad and after the initial bad arc improves drastically and ends up with one of the best final arcs in Kamen Rider. However having to stomach the first 15 episodes + having to watch the Swordman Chronicles alongside it is a big turn-off, especially since it's not like the show's perfect after episode 15 as it has quite a lot of nitpicks plus episodes 34~38 have a similar feel to the first arc. But at the very least it's mostly an enjoyable time, personally really like the themes and characters which is why I'm giving it an 8 and as of 2024 it's the Reiwa rider show with the best plot so far.
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-Really cool action overall that feels very 'raw'.
-Prior the final episode, the majority of the cast is entertaining.
-Pretty good plot and setting overall.
-The rivalry between Kotaro and Nobuhiko is entertaining overall.
-Really cool world-building.
-With the exclusion of the final episode, the show manages to be consistently entertaining.
Everything the show did bad:
-One of the worst finales this franchise has ever had. The last 10 minutes of the show somehow manages to ruin most of the cast, especially Aoi and ruins most of the set-up the show had done up to that point. The finale comes off as the characters just being really dumb and out of character suddenly to make the finally unnecessarily bleak. This personally made the show feel like a waste of time in spite of me really enjoying the show prior those last 10 minutes or so.
-The character played by the ex-rapper of ALI Jua feels really out place despite being a kinda likeable character overall. His overall personality feels like it doesn't fit with the show's tone and his actions don't really make much sense considering his backstory.
-Some of the political elements of the show feel kind of out of place at times and kind of disconnected from the show's messages.
-Some characters feel unnecessarily scummy at times due to their lack of backstory.
-While the cast is indeed likeable overall prior to the finale, they really aren't anything that amazing or stand-out.
There isn't enough info on the production to know why the show ended this way. There's rumors that Amazon Prime, the platform on which this show was released, requested the political elements in the show and that the weird ending was done as a sequel hook. But all of this info is unconfirmed and currently there's no way to know.
Overall:
I could see people giving this show a 6 or even a 7 due to the show being enjoyable for the most part but I just don't feel right recommending this show due its horrible finale, especially when there are far better tokusatsu and action horror shows out there. I can only recommend this if you're really starving for an action horror show since that aspect is done particularly well in this show or if you're a Kamen Rider completionist, just be prepared for an awful finale.
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This review may contain spoilers
Mild spoilers ahead:
Everything the show did well:-Really likeable cast overall.
-Consistently amazing action and battle choreography, arguably the franchise's best.
-Great jazzy soundtrack.
-Really interesting twists and plot developments.
-Most the side Riders that only last one arc manage to be memorable and likeable.
-Aside from the main antagonist, while not really impressive the villains in the show all manage to be pretty memorable and likeable.
-Great final episode.
-The show has a lot of style to its direction.
-The gimmick of having the Riders participate in games makes every two-parter and battle really memorable and different from other tokusatsu.
-Extremely good use of form changes.
Everything the show did bad:
-Girori and Ace's characters and acting feel kind of inconsistent at times.
-The show's writing quality drops in the second half. In the third quarter Keiwa barely gets to do anything and Neon does some really dumb decisions. In the last quarter the conclusion to both characters' arcs start and finish there, while their arcs make sense and were properly set up and foreshadowed in the first half, they happen so fast which makes their emotional weight lacking. The second half is also lacking due to the show having one of the most generic and forgettable main antagonist in the franchise.
-Despite the rest of the villains being individually likeable, there's too many of them around simultaneously to be properly developed.
-While Michinaga is a likeable character overall, the show tries to paint him as an anti-hero which doesn't really work since there was no way for him to know the truth behind his actions.
-The cast barely critizes Neon for her actions in the second quarter which makes a lot of the aspects of said arc feel like filler.
-The show feels overly critical of Keiwa's way of thinking. While he's extreme and naive, due to the nature of the deaths of the people he wants to revive it feels like there's hardly anything wrong with his goal, it's just his actions in the second half that's a problem. Yet even prior Keiwa's wrongdoings the show treats him like a punching bag and as if his goal is too naive despite making sense which makes Ace feels like an hypocrite at times.
-Hallelujah Win feels heavily sidelined.
-The world of the supporters/sponsors doesn't get explored enough and it's mostly just left to the 4 Aces movie.
-While not strictly necessary for the plot, a considerable amount of Hallelujah Win's and Niram's character development and world-building is left to the Kamen Rider PunkJack special.
-Tsumuri feels underdeveloped.
-The Riders motif feel pretty boring and basic compared to other seasons.
-The show has artificial humans as a plot point, which isn't a bad thing but since the 3 Takahashi Rider shows aired so close to each other it makes this plot point feel repetitive if you're watching the seasons in order.
Reasons for the show strenghts:
Main writer Yuya Takahashi learned from his past mistakes and actually did think the secondary rider character arc and gave the characters downtime for them to interact while still keeping his fast-paced style of writing. He made a really interesting setting.
Reasons for the show flaws:
Takahashi wanted to make too many villains simultaneously which made it so the villain cast isn't properly developed.
The staff didn't properly tell Ace and Girori's actors how their characters were supposed to be because they were afraid they would spoils plot points, so their characters are kind of inconsistent.
The show's toy manufacturer Bandai changed the show's second half for the worse due to delaying the cast upgrades. This resulted in Keiwa and Neon not getting much to do in the third quarter and their arcs concluding really fast without having proper weight. This also resulted in Hallelujah Win not being able to transform into Punkjack since they repainted his suit for Neon's arc but said repaint ultimately ended up being used in the final quarter rather than the third, making it so they weren't able to repaint it back on time. This rewrite also force them to change who the main antagonist was supposed to be, which resulted in the impromptu boring antagonist Suel.
Overall:
The show is the most 7/10 show in the franchise which makes it an excellent show for a beginner to Kamen Rider I guess. It's just great and interesting enough to get you watching but it has enough flaws to keep it from being a really great show so it will get you excited for other shows in the franchise. Overall pretty great show but not really a stand-out one.
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-Extremely likeable team and sidecast.
-Besides the main antagonist and kinda Yodonna, the villains in this show are consistently really great.
-The monsters of the week are really entertaining.
-Cool stylish fights on ground and decent mecha fights.
-The team tends to find pretty creative solutions to most problems.
-It feels like the show got the most use out of the team's powers.
-The rivalry between Juuru and Garza is well done.
-Great soundtrack that sounds pretty different from other tokus.
-The dynamic of the team having to balance being heroes and their professional life is really well done.
-Show gets the core of what Sentai is right, where the biggest obstacles should be resolved by learning how to be proper team.
-The progression of the team relationship feels natural.
-The focus of the team feels pretty balanced. The red ranger Juuru definitely has a bit more focus than the rest and blue a bit less than the rest, but for the most part every member, including the extra sixth ranger, gets proper development and no member feels like it was super shafted.
-The show manages to be pretty funny while having proper stakes.
-Slightly better acting than usual sentai.
Everything the show did bad:
-The show is a 'safe' Sentai show if that make sense. It doesn't do anything THAT unique, but it does enough as to not feel generic.
-Main antagonist, while it has an interesting backstory, feels properly powerful/menacing and has a cool final fight, ends up feeling kind of boring overall and gets heavily overshadowed by Garza.
-Yodonna while overall likeable feels very one-note.
-The vehicle partners of the team besides Fire are just kind of all right and not all that interesting.
-The Gekiranger crossover two-parter special is just kind of allright.
-Red Ranger Juuru's catchphrase can be kind of annoying at first but it gets dialed down pretty quickly luckily.
Reasons for the show strenghts:
Due to Sentai having continuous lacking sales since Ninninger, old promoted producers that aren't actually supposed to be producing these shows decided to step in to help. This resulted in Tsukuda producing Kiramager and Shirakura producing Zenkaiger and Donbrothers. Tsukuda wanted to make a 'safe' Sentai show, however unlike the producer duo in Ryusoulger, Tsukuda has a proper understanding on how to make a show like this. Main writer Naruhisa Arakawa is excellent at writing likeable characters and progressing the characters' powers while also making a concise world-building.
Reasons for the show flaws:
Due to being safe it doesn't come up as a super unique show and keeps it from being a top-tier show. That said it's easily the best 'safe' Sentai show I've seen so far.
Overall:
Would highly recommend this show as someone's first Sentai, as it kinda gives a general idea of the vibes this shows tend to have while also just being a really solid show. It being safe definitely drags it down a bit, but just 'a bit', it's otherwise a really great time. Reminder that if you're going to watch this show to watch the episode 0 before starting. It isn't strictly necessary for the plot but it helps set up the show's setting.
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-Most of the cast is consistently likeable.
-The action is consistently amazing and some of the franchise's best.
-The case of the week each focusing on a different humagear helps the world-building and makes it feel more a alive and concise.
-The concept behind the main antagonist is really interesting and of the franchise most unique, which also leads to one of the most 'different' final arcs in this franchise.
-First quarter of the show is consistently really great.
-Amazing soundtrack.
-Izu is one of the best main girls the franchise ever had.
-Interesting depiction of A.I. when compared to other attempts in media.
-One of the best final fights in the franchise.
Everything the show did bad:
-The show's second arc is kind of mediocre. While the humagears are mostly still enjoyable and everything relating to the character Fuwa is well done and really interesting, the arc's main antagonist Gai Amatsu is really bad and the new monster of the week introduced the raiders are very hit or miss.
Essentially the show tries to play off Gai as this evil mastermind but barely any of his plans are actually intelligent and generally makes the cast feels dumber than they actually are. The raiders are mostly made to be completely unlikeable which feels like a step down from the first arc. Also the show shifts from cases of the week to two-parters which would work if they were actually doing something interesting with this format, but for the most part it just slows down the pacing for the worse since it's mostly doing this for the raiders.
-The one time a humagear of the week is seemingly legitimately evil (which also happens in the second arc) it's barely actually explained or acknowledged by the hero cast which comes of as weird and hypocritical to the show's message.
-Gai Amatsu's main goal is pretty boring.
-There's a character redemption during the third arc that feels really cheap, especially because it happens the episode after we're shown the character is even more irredeemable than it originally seemed.
-Yua Yaiba not having backstory hurts her character and makes here less interesting than most of the cast despite not being a bad character overall.
-The show lacks slice of life scenes to further the cast relationships and show more of their interactions.
-Plot points like Aruto's father and grandfather, while not overly necessary for the plot, they are relegated to the movie Reiwa First Generation. And even then, it doesn't properly explains some of his grandpa's actions. (Highly recommend watching the movie if you liked the show, it's really great).
-Characters like Naki, Raiden and Jun get heavily shafted. Granted this was mostly due to covid reducing the episode count.
-The show has a lot of dropped plot-points due to the covid rewrite. This forces one to watch the Project Thouser special in order to get all the answers, which makes the show feel incomplete, at least one can watch them after the show with little issue without breaking the show's pacing.
-Despite the pretty amazing final arc and final fight, the finale kind of turns Aruto into an hypocrite and makes the hunagears feel more negative than positive which makes it feel like the show ended on a whimper. The sequel movie RealxTime kind of fixes this but it sucks that one has to watch a movie in order to get a proper emotional closure for the show.
-After Fuwa's character arc is resolved in the second arc, he kind of gets relegated to comedy character that doesn't have much to do with the actual plot. I personally didn't mind this because he remained enjoyable from start to finish and kept having cool moments, plus I didn't feel these moments erased all his character development. But I've seem some people finding issue with this so felt like pointing it out.
Reasons for the show strenghts:
In order to differentiate the Reiwa era from Heisei, from this point onward the franchise decided to storyboard its fights which did wonders for the action. Producer Omori wanted to make a more unique world which led to the idea of the Humagears. Main writer Yuya Takahashi excels and making a fast paced show which led to an amazing first quarter. Due to covid-19 causing a hiatus and reducing the episode count, main producer Omori gave main writer Yuya Takahashi complete creative freedom for the final arc, which resulted in one of the most interesting and different ones of the franchise and made the main antagonist more unique.
Reasons for the show flaws:
Due to this being a milestone show, Omori decided to take fan feedback in order to make the show better but this pretty much caused most of the show's issues. First Metsubojinrai was only supposed to have 2 members but since a lot of people theorized that it had 4, he forced the creation of new two members, this really helped Fuwa's character arc.
The second change was that since the humagear of the week had such a positive feedback, he came up with the idea to delay the 'Hiden Manufacture' plot-line which would have been the start of the second arc and make it happen in the third arc. This was so that the show wouldn't have such a massive change of status quo so quickly, in order to realize this he came with the idea of a job competition arc and have new humagears appear alongside the raiders, however but him and Takahashi struggled to make this idea interesting which led to the problems with the second arc.
After said arc there was a lot of negative feedback for one of the show's villains, this resulted in Omori requesting a redemption however for some reason the staff decided to keep most of his evil deeds in the third arc which made this redemption make less sense, also the redemption itself was sloppily written. This redemption was originally supposed to have negative connotations, however covid-19 ended up reducing the episode count which led to the final arc being rewritten and said plot point being dropped which made the redemption feel even cheaper. The rewritten final arc only focused on the most important characters which led to the two members of Metsubojinrai being shafted and also leaving bunch of plot points open and forcing a rewrite for the part two of Project Thouser in order to close them. The hypocritical ending apparently was always planned from. The beginning for some reason, so the virus delaying RealxTime actually helped the movie be even better. Also Yua Yaiba backstory was cut for unspecified reasons, I assume for pacing reasons it was moved from the 3rd arc to the final but then was removed when the covid rewrite. I've seen some people argue that it was because it was too dark, but even post-earthquake OOO was darker so I doubt that, either way her backstory ended up being included in the Zero-One Others spin-off.
Also just a general flaw of Takahashi's writing is that he tends to run out of ideas for the secondary rider and due to his breakneck-paced style of writing his characters don't get enough downtime to have proper slice of life moments.
Overall:
The show is an enjoyable show overall but very heavily flawed. While the first and last quarter are mostly amazing, the show's middle drags a lot, the ending does a lot of harm to the main protagonist character and the show overall feels incomplete due to Project Thouser being necessary to close off the plot points and RealxTime to get proper emotional closure. That said the show has ton of interesting ideas and a mostly likeable cast which leads to most of the show being fun. Also Project Thouser, Reiwa First Generation and RealxTime are good specials so if you liked the characters and concepts it's pretty much a must-watch and builds upon the show's ideas. Just, under no circumstances, watch the Zero-One Others duology, as it ruins the RealxTime ending, has surprisingly poor direction and action and the AIMS one is generally considered to be one of the worst movies in the franchise. The show probably deserves a lower rating like 6 but I liked its concepts enough to give it a 7.
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Kaitou Sentai Lupinranger VS Keisatsu Sentai Patranger
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This review may contain spoilers
Mild spoilers ahead.
Everything the show did well:-The 6 Main Rangers are all very likeable characters.
-Battle choreography is consistently amazing.
-Very good cast of actors, the 7 rangers have ton of charisma.
-Pretty great soundtrack.
-The conflict between the Lupinrangers and Zamigo help their stakes feel real and make them more endearing.
-Some episodes can be pretty funny.
-The dynamic of having a kinda morally ambiguous team alongside a good-two shoes team is interesting.
-The show has lots of style that makes it stands out aestheticly from other Tokusatsu.
Everything the show did bad:
-While the overall cast is likeable, the show has favoritism towards the Lupinrangers. The Patrangers get shafted most of the show and barely get any upgrades. It ultimately ends up mostly wasting the dual team dynamic.
-The rivalry between the 2 teams feels very forced since it mostly stems from the Patrangers killing every monster they encounter rather than arresting them or even interrogate them which they only did twice in the show. This is especially grating if you've seen the other 2 cop Super Sentai where they actually arrest their monsters and only kill them if they've been properly judged. This overall makes the story feel very draggy.
-While the 7th ranger Lupin X has ton of charisma and it's pretty likeable initially, he fractures the already flawed team dynamic even further.
-Lupin X whole character arc and the truth behind Lupin comes off as kinda uninteresting since it feels very detached from the goal of the other rangers and the villains, plus it really never felt like something the other rangers would be opposed to him after the reveal. All of this ultimately makes him a pretty unlikeable character by the end.
-The villains are pretty boring for the most part because their actions feel very detached from their goal of world conquer as most monsters just do whacky low-scales crimes which makes the fact that the Patrangers don't arrest them feel even weirder. Again, this feels more unacceptable if you've seen other Sentai shows since a lot of them manage to make goofy monsters while also making them feel like a world-level threat. At least the writer got it right with her later show Zenkaiger.
-The villain generals barely get any backstory or even a chance to do something interesting after the first quarter.
-The main antagonist Dogranio despite having an entertaining personality, feels boring overall because he barely does anything on the show and we're only given his backstory at the very end and only via dialogue.
-While Kogure manages to do some interesting stuff with his disguises, him and the rest of the sidecast from both teams are mostly not relevant nor interesting.
-Despite LupinBlue being a likeable character overall, he isn't as likeable as the other five because the writer kind off sucks at writing a straight man character, but granted this is mostly a nitpick.
Reasons for the show's strengths:
Producer Utsunomiya wanted to make an even more different team dynamic than the one from Kyuranger. Action Director Hirofumi Fukuzawa wanted to make the show even more stylish than the previous cop Sentai Dekaranger, so he went more all out than usual. Main writer Junko Komura is really good at choosing lead actors for her script. The pilot made by Sugihara had a very cinematic feel, so the following directors had to keep the momentum of the first 2 episodes to make the show feel consistent.
Reasons for the show's flaws:
Main producer Utsunomiya was afraid that 2 teams would be alienating, so requested that the villains were closer to standard Sentai. There's nothing particularly wrong with this approach but main writer Komura did a really generic execution of this idea, which ultimately resulted in the monster of the week format being worse than usual. Also she has the issue of focusing on only a few characters which doesn't make that good of a fit for Sentai since it's a team-based series. On top of all that she probably focused more on the Lupinrangers because in an interview she said she was scared that the Patrangers would feel too similar to the other 2 previews Cop Sentai shows. Other possible reason for the show focusing more on the Lupinrangers was that according to Utsunomiya the reason why he chose Junko Komura again so soon was because prior the animal theme for Zyuohger he considered doing thieves (That's how he phrased in the interview but I assume more that he means that there was going to be a thief plot point in Zyohger since other interviews indicate that Komura was chosen after the animal theme which is usually the standard for writers in Toei Tokusatsu), so he wanted her to use some of the ideas she couldn't do. So maybe she had a lot of plans for the Lupinrangers due to this but not as much for the Patrangers.
Ultimately this show would result in Utsunomiya being demoted due to releasing two consecutive financial failures, while the show's quality was definitely a factor, most of the fault is on the toy designers making pretty bad toys rather than the show's staff which makes this feel kinda unfair.
Overall:
For everything this show did right, it felt like it did something wrong. The overall storyline comes off as boring past the first arc, and the cast focus is kind of muffled. However, the actual direction of the show is great and the main 6 cast members are really likeable which keeps the episodes from being straight up bad in spite of being dragged down by the villains. Overall, the show felt average to me, but if you like the characters enough I could see it being a good time for other people, just don't go in expecting the Patrangers to get the same level of treatment as the Lupinrangers nor a particularly deep plot.
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-Great hero cast that gets progressively more smug the more the show goes on.
-The main villain duo is extremely likeable and have really fun hijinks.
-The villain generals are all entertaining.
-Really great final battle.
-Great battle choreography on the ground fights.
-Lots of mecha variety keeps the giant battles consistently fresh.
-Amazing soundtrack.
-Really funny show overall.
-Manages to have a pretty natural progression of stakes.
-Cool world-building here and there.
Everything the show did bad:
-GaoYellow becomes more of a joke character once GaoSilver joins the team.
-GaoBlue gets less focus episodes than everyone else which considerably hurts his character in spite of being likeable overall.
-GaoBlack is often weirdly cut out from fights when he's not the focus of an episode.
-First Super Sentai show to go hard on CGI, so it's used more often than usual.
-Pretty safe show overall.
Reasons for the show's strengths:
Main producer Jun Hikasa wanted the show to have more mechas than ever due to this being the franchise's anniversary and because he wanted to have multiple cheaper mechas instead of having few more expensive than normal mechas like the previous season Timeranger in order to make up for the poor toy sales.
Main writer Junki Takegami is really good at making the characters fun.
Reasons for the show's problems:
Main writer Junki Takegami likes to take the plot in a safe direction.
Main producer Jun Hikasa wanted to experiment with CGI due to this show being a big project as it was the franchise anniversary.
Otherwise I couldn't find much about the show's production outside prototype designs of rangers and mechas that were never used.
Overall:
While it isn't the most unique Sentai, it's still a really great show overall with really good hijinks between the 6 rangers, Tetomu, Yabaiba and TsueTsue. Highly recommend if you're a Super Sentai fan or are into Saturday Morning cartoons from the same era.
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-The hero cast while inconsistent is pretty likeable overall, especially Woz.
-Some really cool concepts that are done really well like the whole Demon King aspect or some elements in the second quarter.
-The show's second quarter manages to be really great for the most part.
-Pretty good main antagonist.
-Amazing final fight.
-Great action for the most part.
-Really great soundtrack that stands out from other seasons.
-Consistently entertaining show for the most part if you don't take it too seriously.
-Some of this show's tributes can be pretty good. The Agito, Ryuki, Blade, Hibiki, Kabuto, Kiva, OOO and Wizard come to mind.
-Good utilization of Kamen Rider Decade's characters.
Everything the show did bad:
-This show has some of, if not the most inconsistent writing in the franchise. A lot of stuff gets retconed and the main trio personalities flip-flop from time to time, especially with Geiz.
-Woz backstory and the Dai Mazine plot points are left to this show's summer movie. But even then the show barely uses Woz's background for the show nor does explore how was he during Geiz's time.
-The time-travel stuff is really wonky and inconsistent. Like when Riders are finally able to coexist with the Another Riders is something that happens on a whim and the show doesn't explain how it works (it's only explained in the show's official blog, not even in a spin-off).
-The show never explains Uru's and Ora's backstories which makes near impossible to care for them (their backstory is only told in an interview with the producer for some reason, not even in a spin-off).
-How Geiz gets over the negative effects of Geiz Revive is never explained (It gets explained on the show's official blog). Even though other toku also do this, in those you can see the gradual tolerance of the effects, in this show he just suddenly gets over it relatively quickly.
-The Kamen Rider introduced in the last 2 episodes of the show feels pointless.
-When Kamen Rider Aqua from the OOO movie crossovers is introduced into the show he's used poorly.
-Some tributes, especially the first two really suck and the Build one makes zero sense. Even some of the good ones like Kabuto feel like they miss the point of the characters' development from that show. The Kiva one starts good but gets interrupted by the Ginga plot-point that comes out of nowhere. The Wizard, Gaim and Ghost ones while not bad feel like they barely do anything interesting with the characters from previous shows. And one might argue that the Blade's tribute ruins that show's ending but that last one is mostly subjective.
-The show's finale might feel like a copout to some people.
-The show requires you to have passing knowledge of the past 18 Kamen Rider seasons, which isn't really a flaw but felt like it should be point out.
Reasons for the show's strengths:
Main producer Shin-ichiro Shirakura originally intended for the show to stop focusing on the 'crossover' aspect after the first arc, so from episode 15 to episode 27 the writing quality improved drastically.
Main writer Kento Shimoyama can be really good at writing comedy at times.
Kamen Rider Decade was originally planned to only appear for a few episodes, but due to the popularity of his appearance and the convinience from a writing standpoint since he was the only Heisei protagonist that could work as both a rival and a mentor simultaneously.
Reasons for the show's problems:
Shin-ichiro Shirakura had been promoted from a normal producer after he finished Decade. This means that he wasn't supposed to produce normal shows anymore and focused either on producing shows for a different audience or for bigger projects and management decisions in Toei. The original plan was for Build to be the last Heisei season, but due to the coronation to change the era from Heisei to Reiwa was delayed, there would be another Heisei season. Toei insisted that Shirakura should produce this season and for it to have tribute elements to past seasons due to Shirakura having had produced the majority of Heisei seasons. However Shirakura was occupied with management during the show pre-production so unlike his other shows he started more passive in the pre-production and came up with fewer ideas than usual. He came up with the clock motif since this was a celebration to the era, and for the protagonist to be prophesied to be a Demon King in the future, but didn't come up with much else.
Assistant producer Naomi Takebe insisted that the show should have a crossover aspect due to Decade having had a 40% increase on sales back when it aired and that the main protagonist Sougo should meet previous riders in order to differentiate from Decade. She recommended Kento Shimoyama who she had previously worked on for Ninninger as the main writer, due to him being 'adaptable' (some people speculate that this means that the writer was chosen because he was a yesman that could use as a puppet writer, but there's no confirmation for that), having had seen most Kamen Rider and Super Sentai seasons and for his experience as an episode writer for Gokaiger.
Despite this, Shirakura didn't want the legendary aspect to overshadow the characters so he decided that the ridewatches for all Heisei protagonists should release on the first quarter despite not all of them appearing in the show, so that the staff wouldn't be bound to promote them throughout the whole show which is why the show temporarily focuses on hypothetical future riders and more on the rivalry of Sougo and Geiz. However due the first quarter being way more popular than expected, actors from old Kamen Rider shows where showing interest in reappearing in the show and made request to do so to Shirakura which led to the show again focusing on previous riders and for them to be able to transform unlike the beginning in which Shirakura requested that they shouldn't be able to transform so that they don't overtake the previous riders in focus. He also originally wanted the riders to ride Robots based on previous riders but due to budget constraints the show shifted into having armors based on previous riders instead. Ultimately Zi-O ended up becoming the best selling season of Kamen Rider which led to Shirakura using legendary motifs for his next 2 shows.
Shirakura originally did not want to have time travel as a focus due to him feeling such plot points make the show feel more complicated and usually make less sense. Back in Den-O he said the same thing and the staff went through something called the 'Week of Hell' in which they had to come up on how to make the show and ultimately concluded that the first half shouldn't have a focus on plot and for Yuto Sakurai who the plot revolved around to be introduced far later. However, main director Ryuta Tasaki said that it would be a crime for a Rider with a clock motif to not time travel.
Ultimately due to them not being able to know which actors would be available for the tribute episodes the staff had to often rewrite or come up with stuff on the spot depending on which actor they were able to get back. The reason why this idea worked with Gokaiger besides Arakawa being a talented writer was that the 2011 earthquake opened up most actors schedule, they simply weren't able to replicate the way Gokaiger treated its previous rangers due to how tight the writing schedules were.
The staff was very liberal on what scenes should be cut for pacing. They ultimately ended up partially removing the scene where they explained how riders were able to transform from the Blade tribute onward. While not officially stated some people speculate that the explanation of Geiz being able to endure the Revive transformation and the backstory of the Ora and Uru being that Ohma Zi-O erased their timelines when they were young and Schwartz saved them due to them having the potential of becoming time jackets were ultimately cut in a similar matter.
The original plan for Woz ended up changing due to the character's popularity which largely affected his backstory.
The Kamen Rider that gets introduced in episode 48 was originally supposed to appear around episode 32, however the suit/toy designers PLEX were having issues designing the suit and ultimately the appearance of said rider ended up being delayed until it was ready for the last 2 episodes where the character was barely able to accomplish anything.
Overall:
The extremely inconsistent writing easily makes this one of the worst, if not the worst stories in the franchise. While outside of the story the show does some good it's still not enough to redeem the show. That said if you watch this show as a "dumb fun show that doesn't need to be taken seriously", you'll probably end up enjoying it overall but even then it's not a great show and there's far better tokusatsu out there. While I enjoyed the show overall, the show's objectively bad and I can only recommend this show if you're a Kamen Rider completionist or really enjoys tokusatsu that don't take themselves too seriously.
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-Everyone in the hero side, from the rangers to the side characters are really likeable.
-One of the best team dynamics in the franchise, the show manages to make the most use of the team members being family members and stand out from the other 2 family Sentai shows.
-The rescue gimmick makes the monsters/cases of the week be constantly entertaining and heavily stand-out from other Sentai seasons. The show has enough budget to make proper use of this gimmick throughout the whole show for the most part.
-Really cool action from beginning to end, regardless if it's outside or inside the mechas.
-Better acting than usual Sentai shows make the emotional scenes in the show really hit.
Everything the show did bad:
-The show isn't the most unique due to following a lot of Sentai tropes and the villains while overall enjoyable not really stand out.
-The main antagonist is really generic and boring overall.
-Some elements of the plot points with team's mother feel contrived.
Reasons for the show's strengths:
Due to Japan enacting the Emergency Life-Saving Technician Law in 1991, the Great Hanshin earthquake in 1995 and the year this show was going to be airing, 1999, as 9 is pronounced the same as rescue, the core motif of this show being rescue was decided really early on and this show had more planning than usual. This allowed the show to have way more budget for its first 2 episodes and for them to try way more different approaches to action and setting throughout the show.
Main director Hajime Konaka wanted the team to show their face more often in order to make the rescue scenes more organic which is why the team has close up shot where you can see their faces through their helmets.
Main producer Jun Hikasa wanted the team to be family members taking inspiration from a show he previously worked on Yugen Jikko Sisters Shushutorian and another Toei produced show that was popular at the time Hitotsu Yane no Shita.
Reasons for the show's problems:
While main writer Junki Takegami is really great at character writing he tends to go pretty safe on the plot structure of his shows.
Overall:
While I feel that a lot of people would give this show an 8 due to not being that unique in its story department and being pretty safe overall. However the show's style, characters and dynamics are done so well and the rescue gimmick make the show stand out from other Sentai and easily makes it one of the best safe Sentai. Recommend this show to any Super Sentai fan or if you're into rescue/firefighting dramas or other rescue tokusatsu.
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